Crown trick art1/31/2024 ![]() Like any roguelite game, you will die, die, die and die again. It almost becomes a game of chess between you and whatever the dungeon has to throw at you, the game feels very tactical over action-based gameplay. As it’s turn-based, you can really stop and think about your next move before you make it. ![]() Everything is played on a grid, so you can move one square at a time. Second, you’re really going to miss out on a lot of the intricacies that Crown Trick’s gameplay has to offer. First, you’ll end up dying a lot more than necessary. Yet, this would be a terrible idea for two reasons. You could just pick up the controller and run around like a fool, bashing the attack button until the bad guys are dead. This leads to some rather interesting strategy opportunities as you can lead enemies into traps and lure them to their doom. ![]() Just going back to the whole turn-based thing for a second. However, there’s much more going on than just wandering around a dungeon and smacking enemies in the face. At first, this all seems very button-mashy and rather shallow. Right from the off, you are thrown into the action, exploring the dungeon-like dream you find yourself in and killing enemies and finding loot. Early in the game, Elle finds a talking crown (stay with me) and this crown becomes her guide and helper. You play as Elle who finds herself trapped in a dream/nightmare. Thinking about it, Crown Trick is probably the most Rogue-like roguelite that I have played in a long while. Yup, Crown Trick uses the old turn-based mechanic here too. Rogue was also turn-based and in that regard, Crown Trick is a wonderful homage to those roots. Rogue was a (what we now call) dungeon crawler where the main gameplay mechanic was that you die (a lot) but when you restart, the dungeon is randomly generated, so you get to experience a new game every time. A very quick history lesson for you here. But I don’t want to bore you with the animation and graphics of the game, I need to look at how it plays.Īs already mentioned, Crown Trick is a roguelite game, a sub-genre born from 1980’s Rogue. A lot of the charm and personality of the intro finds its way into the game itself too. The opening animation really was a joy to watch and one that perfectly sets up the rich and beautiful world the game takes place in. The first thing that struck me about Crown Trick was its bold and vibrant art style.
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